Maquette PC Review |  Rock Paper Shotgun

Maquette PC Review | Rock Paper Shotgun

I used to look very married at first glance: Australia. It’s a reality TV show in which two strangers meet for the first time at the altar, say ‘I do’ and then dive into married life for the first time. As one might expect, it often does not take long before the honeymoon phase gives way to disappointment.

It sums up Maquette, a first-person puzzle game, where everything in the world is small at the same time, but also very large. And as you unfold it with the powers of your intellect, you become subject to the story of Michael and Kenzie’s relationship. It is one that starts rosy but gradually empties over time. The feelings go from big to small. I would say my own lies somewhere in between on a solid medium.

The beautiful perspective-based mystery Maquette is now out

The beautiful perspective-based mystery Maquette is now out

Beautiful first-person puzzle game launched by Maquette, inviting players into a colorful recursive world in which you can play with perspective. This is the debut game from developers Graceful Decay, which will amaze you through many small and large fairy tale settings – almost like a dollhouse in a dollhouse (inside a dollhouse?), And if you drop something in the little bag home, it turns out to scale it in large. It looks a bit like The Witness has clashed with Superliminal, which is indeed a very good combination.