With Stellaris’ Nemesis expansion you can get completely angry, eat stars and destroy the galaxy • Eurogamer.net

Finally had enough of the troublesome neighboring empires in Stellaris and dreamed of a way to give them the ultimate growth? Then you can be fascinated by the next expansion of the sci-fi strategy, Nemesis, which finally gives players the ability to embrace their inner evil, stand up and wipe the entire galaxy clean from the map.

Nemesis takes a well-known Stellaris mechanic for the endgame – in which the galaxy is plunged into a crisis by AI forces that will destroy bloody battles or wipe out all known lives – and turn it on so players can be the source of the crisis word. themselves.

To reach that point, however, they must first perform bad deeds and incur Menace. It is used to climb through the ranks of evil, and eventually unlock the Aetherophasic Engine – a doomsday device powered by dark energy eaten by the stars.

Stellaris: Nemesis expansion announcement trailer.

On the other hand, Nemesis will also enable players to consider themselves the good guys, thus becoming Galactic Custodians who can eradicate any player-driven crisis, with Nemesis introducing a range of new tools that both sides can use to prevail gain.

These include espionage and covert operations, which are used to establish espionage networks, gather valuable internet, obtain assets, steal research, manipulate the truth and destroy things – the most dangerous of these are the provinces that your friends will inevitably lose. .

There’s a lot we do not know about Nemesis yet, especially not on the Galactic Custodian side of the issue, but the expansion has not yet been released – it’s coming soon according to the Steam page, so enough time for Paradox to share more.

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