With ‘Halo Infinite’ you can repel enemies from the game ring

When Halo Infinite appearing later this year will allow you to do something you’ve never done before in a previous game in the series: push enemies off the edge of the Halo ring itself. The small amount of information comes from the latest questions and answers about the community Never ending developer 343 Industries held this week (via IGN). A fan asked the team if it was possible to ward off enemies from the new Zeta Halo environment. “The answer is yes,” said game director Troy Mashburn, adding that he did exactly that while playing the game recently.

He says he was driving Halo when he encountered a Wraith. ‘Out of sheer luck’, he pushes the Covenant tank over the edge so he can see it slowly tilt backwards and fall into the abyss. “So absolutely, you can push things off the edge. It will be difficult, but if you can get it right, you will see it, ”said Mashburn.

The fact that you can do it in Never ending reflects a return to a more sandbox-style design philosophy from a section of 343 Industries. The team says they were inspired by levels like The Silent Cartographer’s Halo: Combat Evolved to design the game so that you can approach a goal with all the tools at your disposal.

For the purpose, the world of Halo Infinite will be immersive, with the game containing a full day and night cycle that will affect how things play out. At night, for example, you see more foxes and you can even catch Grunts at work. After the fall of the game, 343 plans to add even blizzards and thunderstorms. There are also several biomes that players can explore.

The studio finally gave priority to some of the features in front of the players who were expecting the series. Dual-wielding, for example, will not be in play during launch. “We can not do everything,” said chief cashier Quinn Delhoyo.

Source