What comes next from the Vault of Nintendo to Fire Emblem And Famicom Detective Club? – Function

Shin Onigashima SFC (2)

Between the eclectic selection of NES and SNES games that are part of everyone’s Nintendo Switch Online subscription, Fire emblem‘s long-awaited (if time-limited) English release thirty years after its Japanese debut, and the upcoming remake of their Disc System adventure game Famicom Detective ClubIt seems that Nintendo is not only capable, but also more than willing to make an effort to dive into its extensive back catalog in search of old titles.

Whether it’s bringing these lost gems to a fresh international audience for the first time or digging up retro curiosities that deserve a remake up to ten decades on plastic bowls and silicone discs, it seems the age, genre or current ambiguity seems to be no obstacle to the potential to release again.

And this exciting behavior got us thinking: with Nintendo so actively interested in its history, there could still be something for Switch owners on the horizon – and if we could get the keys to Nintendo’s safes, what would we choose to bring back? Knowing the legendary Japanese company is the only honest answer:Expect the unexpected“, But that does not stop us from speculating …

We will start with something simple. Imagine a Nintendo sports suit that brings together all of their oldest and simplest titles in the genre (Golf, Ice hockey, tennis, baseball, soccer, etc.) and then give them a stylish facelift, from the familiar faces of Mario and friends to the latest minimalism of the little Generations series – or even both, reversed at random.

With their simple setups, entire matches can start quickly and end in pieces of unplanned time that are almost universally understandable, easily digestible (we have to admit that baseball is completely lost, but even we can by a little match), and multiplayer built into the nature of the games themselves, it would perfect pick up bundle and play games; the digital equivalent of a quick kick-off with a friend in the park or a casual throw-and-catch in the garden. We could see it becoming something like Clubhouse Games or Ring Fit Adventure, the kind of title no one would dream of asking for if there were more Zeldas waiting to be made, but once you get it home, you wonder how you ever got it done without an evergreen collection of casual sports games that do not require you to purchase a full annual update or a serious investment of time. have to enjoy.

Another obvious choice is Famicom Wars: We may be a few years too late to celebrate the thirtieth anniversary of this once popular franchise, but at the end of the day it does not matter too much, because any time is the perfect time for a Famicom Wars /Super Famicom Wars double pack. The release of early war history, which was never made available in any official form outside of Japan, could perform dual duties as a playable piece of history as well as an English language first rolled into one.

If Famicom Detective Club is a success that could easily pave the way for the release of its Famicom Disc System cousin, Shin Onigashima. This extremely Japanese adventure game, which was released on Nintendo’s 8-bit hardware in 1987 and transferred to the Super Famicom eleven years later, would leave a strong impression in any region, thanks to its unusual subject matter and beautiful artwork. As it stands now, an international version of one of the older versions in any language is welcome, but a complete version styled in such a way that it is illustrated with woodblock prints would certainly be nothing out of the ordinary.

One of the more obscure hypothetical candidates for a Switch makeover would be a revisit of the Mario artist concept, the inexperienced series of creative tools originally created for Nintendo’s N64 add-on, the 64DD. With barriers to sharing creations, Nintendo can build anything but a thriving online community of budding pixel and polygon artists by re-introducing accessible creativity to a new generation of gamers.

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