Warzone 1.33 update fixes reactive blueprints issues

Call of Duty: Warzone developers Raven Software has released the new 1.33 patch to address an issue regarding reactive blueprints that caused them not to change color at the right time.

Warzone Season 2 is now well underway, with players falling into an updated version of Verdansk, fighting zombies at the new Shipwreck POI, or falling into one of the three Missile Silos unlocked across the map.

Of course, a massive update like the Season 2 patch could bring bugs and bugs into play. Devs Raven Software is already working hard to combat these issues and dropped the 1.33 update on Monday, March 1 to fix an annoying issue with Reactive Blueprints.

A weapon with reactive camo in Warzone

Since the start of season 2, players have reported a problem with some of the game’s Reactive Blueprints.

Bought in-store in-game or earned through Battle Pass, changes reactive blueprints throughout the game, and sometimes changes color depending on how many kills you have or changes when you fire your weapon.

Unfortunately, some of these skins are not working as expected, and while this is not a game-breaking issue, players who own one of these Blueprints are disappointed to see that they are not working as intended since the start of the new season.

However, it did not take long before Raven fixed it and applied a small patch on Monday, March 2, to ensure that your reactive blueprints work properly in the foreseeable future.

The update will not take long to download 280 MB on PlayStation, 800 MB on Xbox and 2 GB on PC.

Raven also confirmed that a fix for the bug affecting Agency, GRU and Wrapped Suppressors will drop later this week, although the exact date for this patch has not yet been announced.

Image Credits: Raven Software / Activision

Source