Valheim is a survival game about sandboxes from Viking that is currently blowing up on Steam and has sold one million copies since early access. On Wednesday, developer Iron Gate released an update that makes a few things manageable.
The two biggest changes players need to know about are related to theft and deathquitos. Stealth now has a HUD that shows whether or not enemies are alerted to your presence. Rogue attacks, especially with a knife or bow, do a lot of damage to enemies, so it’s nice to know if you can land a devastating shot or not. Deathsquitos, an appropriate name for giant mosquito enemies who were formerly one-shot Vikings, were also wronged to inflict less damage.
Here are the complete patch notes released by Iron Gate, which are minimalist but change some nice quality of life. It looks like players will have a harder time transporting ore across the map, as well as resources, so fans relying on dormant methods to get ahead should be aware of this new patch.
* Ragdoll destruction network fix
Dedicated server removes ugly file flag locking system (use CTRL-C or SIGINT instead)
* Updated referral server startup scripts (update local copies)
* World and character savings
* Teleport ore bors hack fix
* Remove Structural Resource Troubleshooting
* Server card set to server name to be able to filter it in the Steam server browser
* Localization fixes
* Added indicator enemy awareness to enemy hudd
* Sneak tweaks
* Added dedicated server storage directory (-savedir)
* AI corrections
* Lower dmg on mortality equitos
* Fixed text msg icon
* Updated server manual PDF
* More server list enhancements (initial server list request removed to reduce network traffic)
* Cars leave when teleporting