Valheim is a survival sensation on Steam with a million sales in Early Access

It’s touching and I’ve just heard good things

Valheim struck a chord with Steam players always looking for the next amazing survival game to play alone and with friends. After watching the Viking survival game on the bestseller list all week and thinking “Hey, I have to give it a try,” it’s official: Valheim sold more than a million copies during launch week.

Here’s the Steam Early Access launch trailer to get you up and running quickly:

If you are caught off guard by the old-fashioned new-aesthetics, Iron Gate says it was “inspired by the early days of 3D graphics, such as the style seen in PS1 titles and old 3D games from the DOS -era (before hardware acceleration and texture) filtering was a thing). “I still get used to it if I’m honest.

As someone who has not played yet Valheim but want – potentially, even if it’s still a fusion in early access – I like the idea of ​​leaving with my rinky-thinking boat in a procedure-generated purgatory, to hunt bosses, I have no business that is so poorly equipped and struggling in a sad little hut.

Some game-or-break game details worth pointing out: you can play Valheim alone and to convey your character progression when you rally (with a maximum of nine other players on a server), you do not have to worry about PvP or hunger (although food will increase your health / endurance), and the basic flow involves to kill a biome’s boss to get the items or skills you need to explore more of the world.

“Our mailboxes are full of reviews with fantastic feedback and suggestions and we are delighted to see how involved our community is Valheim‘s development, “said Iron Gate in response to the strong sales of the first week.” We are currently working hard to address issues that some of our players have reported to maximize the player experience for more Vikings! “

Assuming the lightning in a bottle does not escape, the 2021 roadmap may just be the beginning. At present, the function is about 75% complete, and in content it is about 50% complete.

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