Ubisoft has confirmed that they will be using The Division’s Snowdrop engine for their open world Star Wars game, which will be released after their Avatar game.
Ubisoft has confirmed that it will use its existing Snowdrop engine for its unnamed open world Star Wars games. The game was announced as part of a new era of Star Wars titles as the franchise breaks away from EA’s exclusivity. Details are scarce for the title, but it is believed it could be a game based on The Mandalorian.
The Snowdrop engine from Ubisoft was created for this purpose Destinylike RPG, The division. The engine provides for efficient game development methods, such as being able to quickly create and communicate assets in a way that other engines do not allow. It also offers many amazing visual enhancements and authentic day / night cycles. The engine also has in games like Mario + Rabbids and South Park: the broken but the whole, so it can also be used in games that do not want a realistic look. As already noted, it is largely intended to help with efficiency.
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With that said, Ubisoft has revealed that Massive Entertainment will use the Snowdrop engine for that Star Wars play at a merit’s call. With the skill of the engine, it is very likely that we would see the global title sooner rather than later. There is currently no release window, but Massive is able to eliminate games at a fairly fast pace. The first two Section games have been released about three years apart, which is impressive given their scope and scope.
Massive Entertainment is also working on a game based on James Cameron Avatar films. It is unclear whether these films will adapt directly, as there are currently 4 sequels in different production stages, but the Snowdrop engine will also be used. James Cameron remarked at the time of the announcement that he was impressed with the technology that really says something. Ubisoft also took a moment to review the Avatar game would before the Star Wars game, and ensure that it is certainly not dead after a long period of silence.
Ubisoft has cracked a licensed IP with various results. The studio has grown a lot over the past decade and has learned lessons about franchise fatigue, but also how to develop its franchises such as Assassin’s Creed. Ubisoft has a variety of hits and misses, but Massive Entertainment has had a steady production of very solid games, especially in the open world. For Disney to run the studio Star Wars and Avatar, this is probably because there is extreme potential.
Source: Ubisoft