The Metroid Prime 2D trailer project, which is 15 years in the making, has a playable demo

An unofficial Metroid Prime trailer project aimed at recreating the Nintendo GameCube [141 articles]”href =” https://www.videogameschronicle.com/platforms/nintendo/nintendo-gamecube/ “> GameCube classic in 2D has released its first playable demo.

‘Prime 2D’ was developed in some form in 2004, and promises to take all the elements of Retro Studios [26 articles]”href =” https://www.videogameschronicle.com/companies/nintendo/retro-studios/ “> Retrostudio’s first person title and turns it into a traditional 2D Metroid game.

The game’s developers, ‘Team SCU’, say they’re building the game with their own engine, and the demo shows that they’ve already included some Prime’s specific features like the disk screen, allowing players to see more information on ground of items. in the area.

“We have a long history and started in April 2004,” Team SCU said. ‘[We] drove through five different main programmers, and hundreds of volunteers had thousands of resources. But this is the past, and we are the present. ”

While work on the project has taken longer than expected, the developers of Prime 2D have claimed over the past few years that work has accelerated.

Notice: Allow this feature to use functional cookies in cookie preferences.

“Prime 2D has always been focused as a fan project for the joy of creating and learning – this was illustrated by many previous contributors who learned skills from this project as a way to break into the gaming industry,” SCU said. said.

‘Instead of copying the source material precisely, we set out to take the core concepts, translate them and then implement them into a logical 2D solution.

“In doing so, we allow ourselves to focus first on building a good game, and then using it as a basis for creating a familiar experience, rather than limiting ourselves to 3D ideas. in 2D space. “

It’s not clear how Team SCU intends to avoid likely legal action by Nintendo [1,688 articles]”href =” https://www.videogameschronicle.com/platforms/nintendo/ “> Nintendo, especially since another Metroid trailer project, AM2R, ended its development after legal threats in 2016.

The next official series, Metroid Prime 4 [26 articles]”href =” https://www.videogameschronicle.com/games/metroid-prime-4/ “> Metroid Prime 4, is currently in development at Retro Studios in Texas.

About half of the full-time developers who worked on Metroid Prime 3 stay at Retro Studios, according to VGC analysis done in August 2019.

It was found that a core team of about 50 people worked full-time on the 2007 Wii shooter and about 27 stayed with the developer, including four contractors who were made permanent.