The Medium has already covered development costs, says Bloober Team

According to developer Bloober Team, the Medium has had a very successful launch. The horror game has already recovered its development and promotion costs, the team says.

In an interview with Polish financial outlet money.pl, as translated by industry analyst MauroNL, Bloober Team is not upset about The Medium’s performance. Mauro’s excerpt from the piece reads: “The sales of The Medium have reached levels that covered the production and marketing costs of the game, reports producer Bloober Team. The game hit the market on Thursday, January 28 this year. ”

Several factors have worked in The Medium’s favor – this is a new game for the Xbox Series X, which lets players stretch the hardware a bit, it’s launched on a computer and console, which offers a larger audience, and that was on the first day of Game Pass, which means mouth-to-mouth is high. Pair it all with a triple survival horror from a reputable studio, which managed to bring well-known Silent Hill composer Akira Yamaoka on board, and you’ve got something going for you.

Our Jordan Forward quite enjoyed it and wrote in his review: “Good storytelling and a tangible atmosphere carry you across the finish line and leave you with some memorable moments, but awkward play sometimes makes it more of a task than ‘ a joy. ”

If you want to play and make the most of it, we are the best setting for the medium computer.

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