The James Bond game from Hitman Dev is an original story from the entire history of the franchise – IGN Unfiltered

IGN’s Ryan McCaffrey sits down with IO Interactive’s CEO and co-owner Hakan Abrak to discuss the studio’s history in the latest episode of IGN Unfiltered (watch the full interview tomorrow), along with the team’s upcoming James Bond game, Hitman 3, which separates from Square Enix, and more. Abrak confirmed that IO will not use the parable of any actor portrayed by 007 in the past, but this is not the only place where IO distinguishes itself from what Bond has done before. The team will also create a whole new story for their original Bond.Asked if IO would take inspiration from the Bond films or books, Abrak said: ‘It’s important to mention: a licensed game is new to us. We just did our own, original IPs (intellectual property), right? We created these characters ourselves, from scratch.

‘So, I think we really need to accept that fully, and as I said earlier, we do not like to work’ mechanically ‘. It’s not just because it’s a great IP address, or that it’s a licensed game, and commercially it’s interesting … It means nothing to us. We have taken many non-commercial risks in the past. So it’s about us. .. we must feel it deep inside. The passion has to be there, so it was very important to us that it was not a film adaptation. So it was not a game about … a specific movie, where the story has already been told. ‘

He continues: “It is very important that we can create a digital Bond. A Bond for the gambling industry … So this is an original story. It felt very important to us and we passed it on to [James Bond owner] EON and they agreed that the result would probably be better to do so.

“There’s always excitement around a new Bond. It’s amazing what they’ve done with the franchise over the years. Each Bond defines a generation and it’s amazing how they kept inventing themselves over so many years. So, we are not just inspired by one movie, or games and whatnot.We are inspired by the whole thing and suck things just inside us to make an original Bond, an original story, but it’s absolutely true and recognizable in the values ​​that are there “I’m really looking forward to creating a new community that the players can call their own.”

For more interviews with the best, brightest, and most fascinating spirits in the gaming industry, watch each episode of IGN Unfiltered, which includes talks with The Game Awards creator Geoff Keighley, co-creator Master Marcus Lehto, 343 Bonnie Ross, Valve ‘s Robin Walker & Chris Remo, Respawn’s Stig Asmussen, and so much more.

Brian Barnett writes wiki directories, posts, features and more for IGN. You can get your fix of Brian’s antics on Twitter and Instagram (@Ribnax).

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