Skyward Sword to be recreated in the breath of nature

Illustration for article titled Modding Breakthrough Allows iLegend Of Zelda: Skyward Sword / i to be Recreated Ini Breath Of The Wild / i

Screenshot: Nintendo / Waikuteru

Breath of nature mud Waikuteru is rolling. Last week they saved the glorified storage unit that is Link’s home. Now they have taken full control of the giant house that houses Link’s house, by which I mean Hyrule.

In a new video, Waikuteru demonstrates how a modern breakthrough can change them Breath of nature‘s world, which means that it is now possible to recreate others Zelda games inside BOTW‘s extensive limits. Waikuteru showed this by a part of the Skyward Sword—The city of Skyloft – included in the game, floating waterfalls and extremely specific color palette.

In the video, Waikuteru explained how they achieved this.

‘There are four accessible worlds in Breath of nature: The normal world you can see in the background, the world you will be turned into when you enter a sanctuary, MainFieldDungeon (you will play in this world as you try to complete a Divine Beast or the final trial), [and] AocField (this is a new world that together with The Master Trials DLC, better known as Trial of the Sword). The MainField … is separated into 80 map sections. ”

AocField is divided in the same way, but it uses only 5 of the 80 sections of the map. “The other 75 card sections are free for us to use,” Waikuteru said. They place Skyloft in section 75 of the map and jump off and run to other empty and occupied parts. As they did so, the game’s lighting and music changed rapidly, depending on what location Link was supposed to be.

What this means theoretically (and apparently in practice) is that the possibilities for Breath of nature modding is now much greater than before. The sky – or at least Skyward Sword—Is the limit.

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