The new publisher of the game, Victura, maintains that the game is not associated with the US government, and that it will not be used for recruitment. However, Victura spoke to more than 100 Marines, soldiers and Iraqi civilians during the making of the game. “The U.S. government is not involved in making the game, nor are there any plans to use it for recruitment,” Victura said in a FAQ. “The marines, soldiers and Iraqi civilians who helped us participated as private citizens and the game is funded independently.”
Elsewhere in the FAQ, Victura says it helps service members outside of game development.
“A portion of the proceeds from Six Days will be donated to organizations that support coalition service members most affected by the war on terror,” the FAQ said. “Our focus will be on those who have not yet reached the traditional relief point. Marines, soldiers and civilians who helped us create the game will be deeply involved in sending these donations.”
This up-and-coming version of Six Days in Fallujah has been working at Victura since 2016 with Tamte, former Halo and Destiny chief developer Jaime Griesemer, and Halo’s original composer, Marty O’Donnell, providing the music for the game. Other numerous former Bungie people form Highwire Games, another studio for the project. Victura says more details about the game will be announced in the coming weeks.
The U.S. military has previously been criticized for its recruitment tactics in the video game world. After turning to esports, the military then halted its activities on Twitch after being reprimanded for sending viewers to a recruiting site that was allegedly disguised as a giveaway.
Wesley LeBlanc is a freelance news writer and guide for IGN. You can follow him Twitter @LeBlancWes.