Six days in Fallujah publisher apparently commenting on politics

Publisher Six Days in Fallujah, Victura, said he understands the events of the game are ‘inseparable from politics’, contrary to comments made by Peter Tamte, the company’s CEO, last month. In February, Tamte said the game was not a political commentary on whether the war itself was a good or a bad idea, ‘and’ will not wrestle with the political fraud that led to the titular conflict. ‘The remarks drew criticism because, among other things, they apparently showed a desire to remove important context from a game about a real battle in which more than 100 army members, more than 1,000 insurgents and at least 800 civilians were killed.

Victura today a statement released it seems to step back on Tamte’s remarks. It begins, “We understand that the events recreated in Six Days in Fallujah are inseparable from politics.”

The statement continues:

“The stories in Six Days in Fallujah are told through gameplay and documentary footage with servicemen and civilians with differing experiences and opinions about the war in Iraq. So far, 26 Iraqi citizens and dozens of servicemen have shared the most difficult moments of their lives. with us, that we may share it with you in your words.

“The documentary segments discuss very difficult topics, including the events and political decisions that led to the Fallujah battles as well as their aftermath. Although we do not allow players to use white phosphorus as a weapon during the game, it is used thereof during the documentary described.

“During the game, players will take part in stories that are given context through the documentary segments. Each mission challenges players to solve interactive military and civilian scenarios from the battle, and offers a perspective on urban warfare that is not possible through any other media. not.

‘We believe that the stories of this generation’s sacrifices deserve to be told by the marines, soldiers and civilians who were there.

“We trust that you will find the game – like the events that recreate it – as complicated.”

Although it appears that Victura’s statement was made public to counter some of the aforementioned criticisms, it did not provide any surrounding explanation for the timing of the post, and does not contain any mention of Tamte’s previous comments. Tamte himself has not yet commented, and the statement is not attributed to any member of Victura. We contacted the publisher for comment.

Six Days In Fallujah was announced and canceled in 2009 after criticism of the approach, before being revived for a release in 2021. The publisher had previously insisted that the game was not a tool for recruiting armies.

Joe Skrebels is IGN’s editor – in – chief of News. Follow him further Twitter. Do you have a tip for us? Want to discuss a possible story? Send an email to [email protected].

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