Servers turned off for Middle-earth: Shadow of Mordor

WB Games announced on Thursday that they are disabling online services for silent Middle Earth: Shadow of Mordor just two days before. This means that the Nemesis Forge and Vendetta missions in 2014 will no longer be available to players.

The Nemesis Forge feature has been added Shadow of Mordor shortly before the continuation of 2017 Middle Earth: Shadow of War. This allowed players to play in a sandbox environment, with all skills unlocked, against the biggest orc enemies they had built up over their main game. It also terminates the ability to enter someone’s Nemesis or follower Shadow of Mordor in Shadow of War, although Shadow of Waronline support is not affected.

The Vendetta missions gave players the task of killing an orc captain who killed another (human) player from their friends list. It is linked to the achievement / trophy ‘Repaid in Blood’ (its instructions: ‘complete a Vendetta mission’), which according to WB Games will still be awarded (however, it did not say how).

The performances “The Hunt is My Mistress” and “Lord of the Ring” are also still unlockable, although access to rankings has now been cut off. “The Hunt is My Mistress” is part of the Trials of War DLC’s “Test of the Wild” challenge mode, and “Lord of the Ring” was given for the “Test of the Ring” challenge.

The Epic Runes “Orc Hunter” and “Gravewalker” are now automatically awarded to all players as they cannot connect to the WBPlay platform to collect them.

Middle Earth: Shadow of Mordor was developed by Monolith Productions and was released in September 2014 by Warner Bros. Games released for PlayStation 4, Windows PC and Xbox One. It was a commercial and critical success, garnering several games-of-the-year nods. The sequel, Shadow of War, was also developed by Monolith, and improved the “Nemesis System” that procedurally generated boss enemies based on their encounters with the player.

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