Metro Exodus PC Enhanced Edition announced with NVIDIA DLSS 2.0 support and more; Playstation 5, Xbox Series X | S Upgrade in detail

A new Metro Exodus release, called Metro Exodus PC Enhanced Edition, comes this week with new features like NVIDIA DLSS 2.0 support and more.

This new version of the game, which will be released sometime in the spring, will also provide support for ray detection, as the developer has decided to radically upgrade their own engine to provide a complete ray detection experience.

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When Metro Exodus was released two years ago, it was one of the first games with Ray Tracing (on a high-end computer only) thanks to NVIDIA’s new RTX series of graphics cards, although we still have much more traditional rendering techniques for console and older used it. PC graphics cards.
But with Xbox Series X | S and PlayStation 5 consoles that support Ray Tracing, we decided to radically revamp our own 4A car and realize our ambitions for a full Ray Traced experience on the next generation consoles and high-end PC.

Metro Exodus PC Enhanced Edition is intended to take advantage of high-end computer hardware and the upgrade is so extensive that a jet-detectable GPU will be the minimum GPU requirement.

For PC gamers we use our new Fully Ray Traced Lighting Pipeline and the latest GPU-compatible hardware from NVIDIA and AMD to provide the ultimate Ray Traced experience – the Metro Exodus PC Enhanced Edition.

This upgrade is so extensive that it requires a GPU as the minimum specification, and we’ll have to deliver this version as a separate product – it’s not a simple ‘patch’ for the base game – instead it’s offered as an additional right to all existing Metro Exodus computer players.

The PC Enhanced Edition offers additional Ray Tracing features, including Advanced Ray Traced Reflections and support for DLSS 2.0 on NVIDIA hardware, which provides sharper image details and displays enhanced frames and resolutions.

Deep Silver and 4A Games also upgraded the first details of the Metro Exodus PlayStation 5, Xbox Series X and Xbox Series S. The game is offered in 4K, 60 FPS on PlayStation 5 and Xbox Series X, with worldwide lighting and Ray Traced Emissive Lighting. Load times will be reduced and platform-specific features will be implemented, such as spatial audio, haptics feedback on PlayStation 5 and latency enhancements on Xbox Series X and S.

Metro Exodus will run at 4K / 60FPS with full Ray Traced lighting on PlayStation 5 and Xbox Series X. The base game and DLC expansions include both our groundbreaking Ray Traced Global Illumination (RTGI) and the Ray Traced Emissive Lighting techniques that do groundbreaking work has. in The Two Colonels expansion on all content.

Next-generation consoles will benefit from dramatically shortened charging times thanks to our use of their SSD storage optimizations, boasting 4K texture packages, and a range of platform-specific features, including spatial audio and controller enhancements on Xbox, and support for the PlayStation haptic features 5 Dual Sense Controller – Anyone who has frantically tried to pump up the pressure on their Tikhar in the middle of an off-road drive can imagine what kind of thing we are aiming for!

We aim for 1080p on Xbox Series S, with the frame rates yet to be determined as we continue to optimize this hardware, but the other benefits above apply, including full Ray Traced lighting.

Metro Exodus PC Enhanced Edition and the PlayStation 5, Xbox Series X and Series S upgrade will be released this year. We will let you know more about their release date as soon as possible, so stay tuned for all the latest news.

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