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Black Ops Cold War includes a set of new maps for Multiplayer plus the new Combined Arms and Fireteam modes. Here are the cards available / announced from 14 January 2021.

Call of Duty: Black Ops Cold War will feature several new cards played in different modes. Some modes support large number of players, which means that some cards are exclusive to certain larger modes.

Currently the familiar modes in Black Ops are Cold War: standard multiplayer at 6v6, Combined Arms at 12v12, and Fireteam at 40 players.

Here is a complete breakdown of each card now available in Black Ops Cold War, and what modes they support.

Standard Multiplayer Cards (6v6 and 12v12)

Express (coming February 4)

Back from Call of Duty: Black Ops II, Express arrives February 4 in Black Ops Cold War as a 6v6 Multiplayer favorite, affectionately known as the high-tech train station that offered a brilliant moment in competition Call of Duty history. Express is an approximately U-shaped card with two train tracks running in the main hall of the transport loft. Players can expect a lot of melee combat in the hall, but note that the glass ceiling makes it susceptible to enemy chimneys.

Long-distance battles can take place over the train tracks, especially if you look out of the airlift on either side of the map. These areas are also an excellent place to watch one of the high-speed trains along the station bolt on one of the tracks, where it will not hesitate to take out any operator who cannot disturb the gap.

  • Supported players: 6v6 modes

Attack

A legendary map set in Call of Duty: Black Ops II, Raid is a sprawling luxury complex in the Hollywood Hills of Los Angeles, California. Battles take place across the living space, including a lush courtyard in the center of the map, a bedroom overlooking a breathtaking pool area, a half basketball court, a manicured garden and nearby living space for guests, and the iconic entrance to the mansion. Do not stop admiring this wonderful dream home; the three-track design makes room for competitive 6v6 battles, especially in objective modes where the central courtyard comes into play from all sides.

  • Supported players: 6v6 modes

The pine

The Pines is housed in a neon-soaked New Jersey shopping mall, a multi-level, multi-level map at 2900 Churman Drive, just off I-189. The date is January 21, 1984, and there is little time to check out the latest technology at Radio House or a few quarters in the Slaggat! ™ machine at the Galaxy Room: this is where Stitch and Adler get to know each other again. By cutting the unique shops through the sidewalks, fast, close quarterbacks and focused fights are applied, while you can walk through the center of the mall, enabling assault rifles and sniper-focused duels at longer range.

  • Supported players: 6v6 modes

Nuketown ’84

Nuketown is back as Nuketown ’84 in Call of Duty: Black Ops Cold War. This new free card was made available on November 24th.

  • Supported players: 6v6 modes

Chess mat

Checkmate is a new card that supports 6v6 modes. The card is located in a training facility in Berlin, East Germany.

NATO special forces shut down a hidden Perseus training facility, built to carry out an assassination attempt on the POTUS.

  • Supported players: 6v6 modes

Garrison

Garrison is a new card that supports 6v6 modes. This card was one of the first leaked cards for the game when Alpha footage was shown online in June. The map is in Hanover, West Germany.

Perseus raises the ante by directing a NATO base in Hanover, West Germany, during a joint military exercise.

  • Supported players: 6v6 modes

Miami

Miami supports standard 6v6 games and features a neon-lit street area. Around the street is a hotel with a swimming pool (complete with a working diving board), clubs and even a beach.

  • Supported players: 6v6 modes

Cartel

Cartel supports standard modes and combined weapons. Cartel has a large middle lane with lids and bushes, a hangar for CQC and a sniper tower overlooking the middle lane.

Kartel can be played in both 6v6 and 12v12 modes, with different variations on the map for different players.

  • Supported player scores: 6v6 and 12v12 modes

Crossroads

Crossroads is a combined weapon card for 12v12 battles. The map contains long lines of sight over a frozen lake, a sniper looking out, several bomb-proof buildings, tanks and snowmobiles.

Crossroads has a 6v6 variation and 12v12 variation.

  • Supported players: 6v6 and 12v12 modes

Armada

Armada is located on the North Sea and has a unique design. It features three large battleships, each connected via zip lines. The central ship is where most of the main battles take place, and the other two ships serve as main spray hubs for each team. You can find heavy towers mounted on the battleships to use, or take the water in a speedboat or rifle boat.

Armada has a 6v6 and 12v12 variation during launch.

  • Supported players: 6v6 and 12v12 modes

Moscow

Moscow is a 6v6 map full of short spaces and short lines. This is a classic three-pass Call of Duty card and is best for melee combat. To play dominance or Hardpoint on this card is a must try.

  • Supported players: 6v6 modes

Satellite

Satellite has wide open map design – ideal for long distance connections. Snipers will populate the sand dunes and SMG / AR players will use the convenient rock tracks to cross into enemy territory. In the middle rests a downed plane that provides cover for the snipers on the other side of the map.

  • Supported players: 6v6 modes

Rifle Cards

Games program

Involve your competitors in a battle of gunfire and gunfire, with an emphasis on gunfire. This studio environment offers numerous places to tackle a less cerebral form of competition, from the podium to the staircase and camera equipment from the 80s.

  • Supported modes: Gunfight

ICBM

Imagine yourself in a remote launch bay of a secret launch facility, taking on explosive battles beneath the giant outlets of an intercontinental ballistic missile. An approximately circular environment with control stations, support struts and a central loading area, which are all viable options.

  • Supported modes: Gunfight

KGB

Hammer victory at home amidst the cute outfits of the old USSR: Deep inside the famous Lubyanka KGB building is an ornate corridor of impressive marble. Seek cover behind thick wooden benches and high library cabinets and ensure a Gunfight victory for you and your comrade.

  • Supported modes: Gunfight

Subway

Descend into the underground tunnels under West Berlin. Look past the hall and the tile walls of the Metro platform and storm the parked train and open metro using the graffiti-covered subway, central pillars and other areas as cover during this underground attack.

  • Supported modes: Gunfight

Fireteam Cards

Sanatorium

Ten groups of four will march to the Ural Plains to fight over targets and vehicles on land, sea and air. Here in the Urals is a Soviet experimental health retreat – the focus of a clandestine investigation by NATO forces in September 1984. Low forested hills provide cover for groups to explore overhead, roughly circular “hotel”: a concrete, brutal architectural casing, flanked by structures along the lake and a large wooden dock.

With links to secret tests within the state Sanatorium U-23, notes on the site of this sprawling complex point to a conditioning test known as Project Golova.

  • Supported Players: Fireteam Dirty Bomb Mode (40 players)

Alpine

Alpine is one of the exclusive cards for Fireteam. It supports a total of 40 players, mixed in groups of 4. Fight on foot through the large ski slopes, or hop on a snowmobile.

Ruka

Ruka takes place in the Ural Mountains in the USSR. This map is specifically designed for the Fireteam modes and offers battles in large huts and woodlands.

We will continue to update this post as we learn more about what cards will be available in Call of Duty: Black Ops Cold War during the launch.

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