Immortals Fenyx Rising’s first DLC is mostly new puzzles and not much else

Illustration for the article titled iImmortals Fenyx Risings / i First DLC are mostly new puzzles and not much else

Screenshot: Ubisoft / Kotaku

January 28 Immortals Fenyx Rise ‘‘s first DLC, A New God, was released. Adjust it to the events of the original ending of the main game, A New God is an odd extension and epilogue that fans of Immortals can enjoy, but only if you really need more puzzles.

Also spoiler warning: I’m going to talk about the end of Immortals ‘a little. Just a head up.

A New God becomes directly to the end of Immortals, after the main character, Fenyx, discovers that she is the daughter of Zeus and defeats the great evil Typhon with the help of the gods. With her cosmic lineage and after all she had accomplished in the main game, Zeus decided to dare her to become a full-fledged member of the pantheon of gods, along with people like Athena and Zeus himself. But it’s also a video game, so she has to complete a bunch of tasks first. I know. Super shocking.

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Screenshot: Ubisoft / Kotaku

This is the most important setup of A New God, which is a great way to handle a DLC series after the main events of your game. But actually play A New God do not feel I am continuing the story of my Fenyx. This is because you first need to start a separate game from the main menu. After you have done that, play through A New God not like your Fenyx, with her powers and weapons, but as a generic Fenyx with all her powers, stats and equipment almost maximum and all your armor and weapons missing. And none of the cool equipment you get in the DLC can be returned to the main area Immortals games. All of this made it very difficult for me to care what was going on in it. A New God because it feels so disconnected from my Fenyx and her story.

It does not really matter anyway, because there is not much going on A new God. As Immortals was a super-shortened approach to the Ubisoft world formula, this first DLC is an even more streamlined version of the already shortened approach. All your equipment is almost full, there is very little in the way of queries or activities and the open world consists mainly of single temples and a central area floating in the air. There is also much less dialogue and narration, but for people who have found the humor in Immortals being furious and annoying can be a blessing. Personally, I bickered Zeus and Prometheus while exploring.

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Screenshot: Ubisoft / Kotaku

Most of A New God are riddles. Lots of puzzles. Some of these are much harder than the main game puzzles, so if you have not played yet Immortals since it came out, you can bump yourself. Many of these new puzzles use the new double-jump ability that you can quickly unlock, as well as a number of new elements, such as magnets and electrical circuits. While I really enjoyed completing a lot of it, I have not yet completed the DLC because I just no longer know how many puzzles I want to do. The main game was already filled to the brim with these rooms and like many other players, I did not do all of them yet. So it’s not very exciting to drop a whole bunch of new puzzles into my lap.

From the DLC announced for Immortals, A New God always seemed the most boring and skipable. This is not bad and for those of you who could not get enough of the puzzles in the main game and who wanted to see what happens next after the credits have been used Immortals, this DLC is just what you wanted.

However, if you did not love Immortals or felt burnt out at the end of it, I would suggest skipping it A New God and just complete all the puzzles you probably did not complete in the original game.

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