Immortals Fenyx Rises (Finally!) Add Custom Loads

Illustration for the article titled Praise Be Unto Zeus, iImmortals Fenyx Rising / i Finally Loadouts

Screenshot: Ubisoft

Ubisoft has an update for Immortals Fenyx rises today, solving known problems, adding significant improvements to stability, and … blah, blah, blah. Forget about it all! The game is (eventually!) getting tax!

Today’s 1.1.1 plaster install an equipment download feature right Fenyx styg‘s inventory screen, which allows players to collect up to three reloads. After the update, you should see three buttons to the left of your inventory. Consider them as three separate inventory pages. Click on one; allocate weapons and armor as you wish. Each “page” will remember your equipment that you have equipped and any cosmetic adjustments you have made. As simple as that.

immortals fenyx rising taxes

Immortals Fenyx rises handle layouts with elegant simplicity.
Screenshot: Ubisoft / Kotaku

Of all the features Immortals could have used – from a deeper moving set to a fast travel network that is not as uselessly separated as the Washington DC – customizable loading positions that top the list. Say you really feel the Athena’s Dash movement. You want to wear the Piercing Wisdom helmet, which increases the damage and gives you extra endurance so you can use it over and over. You may want to pair it with armor (say the Bread or Typhon Breastplate) and weapons (the Challenger Sword) that also earn you more endurance. But if you are acting against a boss, it is not exactly a good idea to focus on one step. You probably want to use equipment that improves or repairs your health. The ability to switch between these things on the fly, without having to sift through all your equipment every time, is an Olympic religion.

In fact, adaptable rechargeable tools for the open world games need to be drawn from the drawing board – the kind of item on a checklist that lives next to hostile outposts, scalable viewpoints, and that one standard design decision where you place question marks everywhere. a map that looks interesting but is never really extraordinary.

Take Ghost of Tsushima, for example. The open-world action game, samurai-themed, released in July last year, and by my calculations one metric bazillion pieces of equipment. Mechanical, Ghost of Tsushima was almost perfect but missed a load-out feature a lot to organize all the katanas, bows, charms and, more importantly, armor colors you deserve. Look, in a surprise October update, developer Sucker Punch, patched up loads in the game. (The same update introduced the “free” launch of Ghostsay irresistible coercive mode of cooperation, Legends.)

Today’s Immortals patch also extended the PlayStation 5 DualStation controller haptic feedback and removed the prerequisite for unlocking Nightmare issues. You no longer have to beat the game to activate it. But both are small potatoes compared to this custom. All right, Ubisoft: do Assassin’s Creed Valhalla following.

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