Halo Infinite Update Reveals Important New Campaign Details

As part of the ongoing process to learn more about Halo Infinite Over the course of 2021, 343 Industries today unveiled a significant new update on the upcoming shooter that gives us a better idea of ​​what the studio is aiming for with the project. In this recent app, various developers of the company specifically talked about the campaign of the game and what it envisages.

Detailed on the Halo website, the focus of this new blog was mainly to explain the world of Halo Infinite which players will experience in his single player section. For those who do not know, the match will take place this time on Zeta Halo. When it comes to what 343 wanted to do with the design of this location, it was said that the two main objectives were “simplicity” and “legacy”. “For ‘Legacy’ we really want players to feel that they are experiencing a game that they like to remember (Halo: Combat Evolved), but of course with modernized graphics, ”explained 343’s art director, Justin Dinges. As far as ‘Simplicity’ is concerned, we wanted to ensure that we stay away from overly noisy designs and details, which is an important takeaway for the team that is starting. Halo 5. With Halo Infinite, we wanted to take this new adventure back to its roots and create a visually pleasing experience that is not overwhelmed with unnecessary complexity where readability and clear artistic composition prevail. ”

Things said more about the design of Zeta Halo that the team got a lot of inspiration from its own environment in Washington. As such, Halo Infinite boasts a number of mountains, rivers and forests to explore.

This goal is to make the world feel more like the Halo games of old, and these are hostile designs as well. Things once again said that 343 tried to simplify the designs of longtime enemies such as the Jackals and Grunts to make them closer to nature “to their appearance in Halo 3 and previous titles. ”

And while it may sound like 343, it’s trying to recreate the original games in the series Halo Infinite, it is also looking for new ideas. One of them is with the Grappleshot, which was unveiled in last year’s game demo. 343 says that they must not only decide how to build it from an aesthetic point of view, but also with regard to the way players will move. “The good news is that the game is not only so much more enjoyable, but that we can also expect players to really reach amazing places and vantage points that will further showcase the beauty of the world we have created.” Things said about this new tool. “For me, the Grappleshot is an exciting example of a new gameplay feature that offers both players and players a great win.”

As a whole it sounds like Halo Infinite try to find a good balance between old and new formats. Whether this turns out to be a success remains to be seen, but considering how the first few entries in this franchise are still worshiped to this day, it sounds like 343 Industries has a good sense of what fans want.

If you have not yet counted the days, Halo Infinite will be released later this year on an indefinite date in the fall. The game will be available on Xbox One, Xbox Series X and PC when it arrives.

Are you still looking forward to it Halo Infinite? Let me know in the comments or on Twitter at @ MooreMan12.

.Source