Google struggles to fix its new Stadia game after closing its own studios

Google is struggling to fix one of its new Stadia games after closing its own game studios earlier this month. Travel to the Savage Planet launched on February 1 at Stadia, the same day that Google closed its Stadia studios and fired a number of developers.

Travel to the Savage Planet was developed by Typhoon Studios, a studio that Google acquired to expand its first-party Stadia titles. Players of the game have found that it is riddled with bugs on Stages, including game-breaking issues that do not allow certain players to get past the main menu.

Eurogamer reports that Reddit users have been complaining about the issues for weeks, and it’s not clear who is really going to fix it. As Typhoon Studios employees leave Google or move on to new roles, Travel to the Savage Planet players at Stadia tried to reach Google, and the publisher 505 Games. While 505 Games has released the game on other platforms, it is Google that owns all the game code and data, according to a support response that Reddit users claim to have received.

This confuses players about who is going to fix the game, and Google has stepped in to promise that it will look into the issues. “We are aware of this and our team is working diligently with our partner publisher on a solution,” says the Stadia team on Twitter. An employee of Google also posted on the Stadia subreddit to confirm that the company is investigating the issues.

It’s not clear when a solution will be available, and the game is still bundled for free as part of Google’s Stadia Pro subscription. Travel to the Savage Planet was one of the first games launched from Google’s Stadia Games and Entertainment organization for internal party development. It now also forms an unforgettable last one.

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