Google’s game development was short but sweet. The company has announced plans to close its in-house development studio and divert all resources to attract third-party developers to launch games on Google Stadiums.
Google has only started making its own games for the past two years and will now close the doors in both its Los Angeles and Montreal studios, and also divorce Jade Raymond (founder of Ubisoft Toronto and Motive Studios).
“Creating the best classic games from the start takes many years and significant investment, and the cost goes up exponentially,” Google said in a new blog post explaining the decision. ‘As we focus on the proven technology of Stadia as well as the deepening of our business partnerships, we have decided that we will not invest further in bringing exclusive content from our in-house development team SG&E, other than any short-term planning. ”
What the planned games are in the short term, someone advises. To date, Google has not shipped any first-party titles and has only unleashed a handful of exclusive third-party titles, making the decision harder to turn our heads.
Game ready for Google Stadiums? Not yet
According to Google, the reason for releasing resources that enable the company to develop the Google Stadiums platform itself is:
‘Streaming the games to any screen is the future of this industry, and we will continue to invest in Stadia and its underlying platform to provide the best cloud gaming experience for our partners and the gaming community. This has been Stadia’s vision since the beginning. ”
What does this mean for Stadia going forward? Well, that means we will never get the first party games that Google promised (and this could possibly be seen as a move towards aging), but currently there will be very little change for Stadia users and Stadia Pro subscribers. Your games will still be there, and nothing will be removed from the store.