
A GoldenEye 007 remaster was underway for Xbox 360, but never saw the light of day.
Now, a two-hour remaster of the game has revealed important details of the game that never were.
YouTuber Graslu00 uploaded a video with a full replay of the entire campaign of the game and even a number of multiplayer recordings. Graslu00 was able to play the game through Xenia, an emulator that can run Xbox 360 games on a computer.
The original GoldenEye 007 for Nintendo 64 was a revolutionary milestone in video games. Before GoldenEye, the FPS genre was seen as something exclusive to the computer.
GoldenEye was part of the early days of console FPS games that proved that the genre could work with joypads. In fact, many gamers cite GoldenEye for N64 as the title they introduced to first-person shooters.
In 2008, Microsoft announced that a GoldenEye 007 remaster would come to the Xbox 360 (thanks, VGC). But due to a complex dispute involving several companies, the project never made it to the Xbox Live Arcade. This was despite the fact that the production of the game was almost finished.
“The main reason this did not happen was because there were too many stakeholders,” Grant Kirkhope, a GoldenEye composer, told VGC. “Microsoft, Nintendo and EON would never be able to agree on the terms, and that is even before you consider having all the original players agree to use their equals again.”
Unfortunately, all this ensures that an official GoldenEye 007 remaster will never happen. But thanks to Graslu00’s video, fans at least got a glimpse of what could have been.
As. you like this story, look at this piece on dee secret James Bond game from IO Interactive, the developer behind the Hitman series.
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The reported GoldenEye 007 Xbox remaster that leaked online in all its glory first appears on In The Know.
Originally published