Final Fantasy XIV for Xbox may be dead, at least for now

‘It exponentially increases the amount of resources to be allocated’

Back in November of 2019, Phil Spencer announced that Microsoft was going to bring Final Fantasy XIV to the Xbox platform.

It was a nice command, and if it could really connect to PC and PS4 (now also PS5), it would mean that even more people would be able to adventure in Eorzea together. But it seems to be too high for Square Enix, at least for now.

Naoki “Yoshi P” Yoshida, producer and overall personality, told The Washington Post that it’s a matter of resources. He makes it pretty clear and states, “We deliver content on a fairly regular basis and our cycle is pretty concise. And it’s a fairly stable cadence that we keep following … we need to think about long-term planning with extra platforms,” ​​he said. we need additional tests for the platform in question, so it increases the amount of resources that need to be allocated exponentially. “

Of course, Yoshi P talks about the recently unveiled PS5 edition, which has taken precedence. Except for any possible graphical enhancements on a computer, in which Square Enix releases for each extension.

I reached out to Square Enix and Microsoft last year to see how conversations were going, and both offered an emphatic ‘no comment’ on the situation. Now we at least have a hint why the partnership can not take place after all. It’s been on and off since 2016: it’s gonna be nice to see it finally resolved at some point.

It’s strange to think back to all the MMO issues Microsoft has had over the years: we should have gotten it True fantasy live online!

‘Final Fantasy XIV’ director discusses the challenges of building an always online game [The Washington Post]

.Source