Epic Acquires Rad Game Tools

Epic Games announced today that they have acquired Rad Game Tools.

The Kirkland, Washington-based kit provides a variety of applications for game developers, including the Bink video codec, Oodle data compression, and visualization of performance in Telemetry.

“Rad team members will work closely with Epic’s rendering, animation, insight and sound teams, which integrate key technologies and enhancements into Unreal Engine and beyond,” said Epic.

“The combination of Rad and Epic powers will give even more developers access to tools that load and download their games faster, giving their players a better, higher-quality video and gaming experience.”

Despite the acquisition, Rad will continue to work with companies beyond Epic, whether or not they use Unreal Engine.

Rad was established in 1988 and also has a Japanese office established in 2008. The products are used in almost 25,000 games.

The terms of the acquisition were not disclosed.

The Rad agreement continues Epic on the acquisition front. Since the beginning of 2019, Epic has acquired 3Lateral, Agog Labs, Psyonix, Twinmotion, Houseparty, Quixel, Cubic Motion, Hyprsense and SuperAwesome in its ranks.

Earlier this week, he also purchased a mall in North Carolina to serve as future headquarters.

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