Elder Scrolls Online: Gates of Oblivion is much more than an MMO TES4

Elder Scrolls Online: Gates of Oblivion is the sequel to Dark Heart of Skyrim’s adventure last year, with the massive Blackwood expansion taking center stage in June with 30 hours of new story content, a new zone, the Companion system and much more more. And despite the name calling it a beloved game, Gates of Oblivion is much more than a massive multiplayer version of The Elder Scrolls 4: Oblivion.

Creative Director Rich Lambert, himself a producer of The Elder Scrolls 4, joined me on a video call to talk about everything coming to Elder Scrolls Online this year. As you would expect, you will be able to explore some famous sites as they were 800 years before the events of Oblivion, but Lambert describes most of the new content as ZeniMax’s “own mindset”. There is also a greater focus on the hellish domain of the oblivion of the Oblivion Mehrunes Dagon, the Deadlands, and we will even explore a new version of the city of Gideon, which has not appeared in a game for 27 years.

Elder Scrolls Online

(Image credit: ZeniMax Online Studios)

“It’s not going to be a direct one-on-one,” Lambert says. “Mehrunes Dagon is still trying to figure out the science behind the Oblivion Gates … But there will be familiar undertones. So Leyawiin is the capital. So Leyawiin is still about the same shape, the same size as it is in our time.”

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