Bungie will not extend Destiny 2’s Cosmodrome to its former glory • Eurogamer.net

Bungie said it would not promote Destiny 2’s Cosmodrome location to its original size of Destiny 1 after all.

Previously, the Destiny producer said that the original area of ​​the franchise – which returned to Destiny 2: Beyond Light last year at about half its base size – would grow over time.

There was no suggestion that it would ever get its Destiny 1 Year 3 Rise of Iron expansion into the connecting Plaguelands zone, but Bungie said it would build up the stripped-down Cosmodrome area of ​​Destiny 2 until it reached a “parity” of about 1 year Destiny “was.

Now Bungie has admitted that this will not happen and has set the record straight.

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“We could not meet your expectations for how far the Cosmodrome experience has expanded, and that was a mistake, update,” writes community manager dmg04 in the studio’s latest Information Session of this week at Bungie, as spotted by Kotaku).

“So, to clear things up: with the return of the Devil’s Lair and Fallen SABER strikes, we have no active plans to add more to the Cosmodrome than there are [and] will generally concentrate on new updates. ‘

It all came to light now with the return of the above Destiny 1 strikes as part of the latest new Destiny 2 season. These are Cosmodrome missions taking place in some areas that you cannot find on the Cosmodrome map right now, and fans have suggested that their arrival should also announce these areas on the Cosmodrome main map.

“As we approached Beyond Light’s launch, it became clear to us that we had to make a choice,” Bungie continued. “After returning from all three of the original strikes, are we investing more time and resources to bring Cosmodrome to D1 ratio, or are we shifting our focus to building new experiences for year 4 and beyond? Since we believed we were achieved original goals and because we know the community and the team’s desire for new content, we chose the latter option. ‘

Destiny 2: Beyond Light has brought a huge new area to the game – the icy moon of Europe – but also removed much of the basic Destiny 2 game content in a controversial way. The return of other, older areas from Destiny 1 as part of a rotating Destiny Content Vault was announced at the same time as part of a long-term effort to cycle areas and content in and out of the game.

“The Cosmodrome offers a better tutorial for new players, and for experienced players, a hot dose of nostalgia,” Matt Reynolds reported last month in his review of the next Destiny update. “Bungie did not lean on it as much as you would expect – but I think that will change over time.” Maybe not.

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