Breath of the Wild’s minor characters are probably advanced Miis

Fans have been theorizing for years that Nintendo used Miis to build many of the NPCs (non-player characters) The Legend of Zelda: Breath of the Wild. Many people have distinctive Mii features – for example the shape of their face, eyes, nose and mouth – and mudders know that they are built with a file format called ‘UMii’. Now, however, we have even more evidence of the cast’s design and origins. A Mii expert with the handle HEYimHeroic discovered that it’s possible to put and import traditional Miis – the ones you can make on the Wii, Wii U, 3DS and Switch – into the game.

HEYimHeroic emphasized that the Mii and UMii file formats are not identical. “The file formats are very different,” said the mud explained on Twitter. ‘That’s why it takes me a while to get Miis into the game. There is a lot of conversion going on, do not get the wrong idea. There are some clear differences between the two. Breath of the Wild NPCs have a bit more detailed hairstyles, for example, and full-size bodies. Although all the fictional races of the game use the UMii format, HEYimHeroic explained, ‘only the Hylian and Sheikah characters’use Mii-like values. Even then, UMiis does not support moles and choose Mii hairstyles, the mud said in a series of reports on Reddit and Twitter.

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