Bloodborne mud releases 60 fps patch • Eurogamer.net

Celebrated mud Lance McDonald has released his Bloodborne patch that makes the game spin at 60 frames per second on PlayStation 4.

In October 2020, McDonald said it would give Sony the chance to update From Software’s masterpiece to run at 60 fps first. That did not happen, so McDonald’s went ahead and released his own.

Last year, McDonald joined forces with John Linneman of Digital Foundry to showcase his Bloodborne work, and it’s amazing that the game does indeed look like this:

In a post on his Patreon, McDonald said that the patch on Bloodborne v1.09 (the latest update) needs to be applied to work. When done, the game runs at 60 fps and lowers the version resolution to 1280×720.

To use McDonald’s patch, you clearly need a way to execute unsigned code on a PS4.

Sony has so far shown no interest in updating Bloodborne at 60fps on PS4, or has indicated that they want to release a PlayStation 5 update for the game. Maybe McDonald’s unofficial patch will have to do forever.

Source