The game will run at 720p in docked mode and 576p in manual mode, and both modes offer 30 frames per second (Apex Legends on existing platforms are compared at 60 FPS). Players can use gyroscopic aiming in mobile mode, and the UI has been adjusted to make this clearer up close.It has also been revealed that crossover between Nintendo Switch players and other platforms is an optional feature that can be disabled if players only want to match users on the same console.
Since console and computer players have superior version and better resolution to play with, this will undoubtedly raise questions about how players on other platforms can have an advantage over the Nintendo Switch player base. Change player ..
The interview adds that the Apex Legends engine is the same as the console and PC release, but Switch support was built into it by the Panic Button team, who handled the port.
The Nintendo Switch port of the game was initially delayed from October 2020 to 2021 due to the impact of the COVID-19 pandemic, but it will launch later today. In other EA news, check out our interview with Laura Miele, chief studio officer, about how EA puts the future of its franchises in the hands of its studios.
Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.