Apex Legends on Switch: Early reactions say it’s pretty bad

Apex Legends Launched on Nintendo Switch on Tuesday, and early reactions to the battle royal game of fans are … not good. They are disappointed with the performance of the game, and they say that platform acceleration against users on systems with higher performance greatly harms them.

“I can excuse bad graphics, but on Switch the game feels awful to play,” one player wrote in the Switch subreddit on Wednesday afternoon.

“The game drops to ten frames if you’re in a fight,” says the Reddit thread setter. “Graphics look muddy in docked mode … I don’t even want to know what the hand looks like.”

Apex LegendsLaunched in 2019 on PlayStation 4, Windows PC and Xbox One, it runs at 720p resolution in the Switch’s docked mode, and 576p in the hand. The slower frame rate and weaker resolutions give Switch players less time to respond in a fast shooter, and less visual information than competitors on other systems can get at a glance.

Reddit user Ann0ying posted a visibility comparison of a running switch Apex Legends and the same frame on an Xbox One at 1080p. “Close an enemy model (is it even there?)”, They write, over a spot that is in a pixel that does not look at a distance.

Apex runs on a highly customized Source engine built to extend the loading distance for long-distance views and the like, ”noted editor JabroniSn0w.

“It sometimes looks nice,” YouTuber pulls up RGT 85, “but it certainly looks vague. … The frame rate is set at 30 frames per second, but it definitely drops sometimes, and that disappoints me a bit. … If you play first-person shooters on other platforms, it is definitely shocking. ”

Switch users recommend that players turn off the cross-play option (in the game’s settings menu), and they should join lobby lobbies only to get a better chance in Kings Canyon. Playing against people on platforms where visibility is not an issue may not be as balanced as matching people who are in the same boat as Switch players. For some reason, probably because it puts players in a game faster, cross-platform play is standard on Switch. But choosing lobbies for switches only reportedly means much longer waiting times to get a game up and running, given the smaller installation base of the new launch.

Panic Button, the port store that brought Doem (2016) and Doom Eternal to the Switch, developed Apex Legends also for the console. Many players continued to point to the work the studio was doing to bring a hardcore multiplayer shooter to Nintendo’s platform, and the support both titles received after the launch, in the hope that Apex Legends will get better on Switch over time.

‘They were still patching Doem a few years later, though it was not necessary and not, “said one Redditor. ‘Give it a few months. I expected better too, but I’m not disappointed if it makes sense.’

Apex Legends Launched on March 9 on Switch, giving players on that platform 30 free levels of the Battle Pass for season 8, which is already underway. Switch players also earn double XP during the first two weeks the game is available.

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