A Zelda 64-beta version has been discovered – and fans are pulling it apart

Additional reporting by Andy Robinson.

A group of video game conservers have discovered a partial beta version of Nintendo 64 “href =” https://www.videogameschronicle.com/platforms/nintendo/nintendo-64/ “> Nintendo 64 classic The Legend of Zelda (Series ) “href =” https://www.videogameschronicle.com/games/the-legend-of-zelda-series/ “> The Legend of Zelda: Ocarina of Time.

The Forest of illusion According to a Twitter account, the beta ROM that was left over was discovered on an old development pattern he had acquired.

According to the group, the dev car mainly contained Nintendo “href =” https://www.videogameschronicle.com/platforms/nintendo/ “> Nintendo racer F-Zero X, but it was discovered that it was resumed and originally housed is an early demo for the N64 Zelda.

About half of the original Ocarina of Time ROM – which was allegedly intended for Nintendo’s Spaceworld show in 1997 – was allegedly found on the wagon.

Forest of Illusion shared the content online on Tuesday, and fans were already able to retrieve a significant amount of new information about the pre-release version, including new areas, redesigned items and other elements that never made it into the final build .

The beta and unused items contain early versions of the Lens of Truth and Spiritual Stones, and a landmine reminiscent of Mario Kart’s blue shell or Bowser’s shell.

There are also all the powers for the bow, some of which did not make the final cut, the grass that Link would use to summon Epona instead of the Ocarina, as you used in the retail version of the game, as well various music. pay attention to items.

Originally, Link would keep one of these notes above his head every time he used a song to match that piece of music.

Notice: Allow this feature to use functional cookies in cookie preferences.

Notice: Allow this feature to use functional cookies in cookie preferences.

Notice: Allow this feature to use functional cookies in cookie preferences.

Notice: Allow this feature to use functional cookies in cookie preferences.

Notice: Allow this feature to use functional cookies in cookie preferences.

Fans also discovered text for the numerous cut-out medals that were originally intended for the game.

The Soul Medallion allows players to turn into the fairy Navi and fly around the area. The light medal allowed players to use an attack similar to Light Arrows in the last game. Eventually, the Dark Medal allowed Link to stop enemies from seeing him.

In addition, the beta files show significant differences to the structure of the game’s story. A portion of the translated text suggests that Princess Zelda originally had Link collect the Spiritual Stones while investigating access to the Temple of Time in the Royal Library.

The text also originally presents it Nintendo Intended to Include Inn at Zora’s Domain and Lon Lon Ranch, while Gerudo bandits – and not monsters – roamed Hyrule Field at night.

A large part of the text is ‘Spaceworld 1997’, which indicates that the design was exhibited at the old Nintendo Expo.

Work is currently underway on more videos looking at the new areas and other discoveries, including one video summary by Hard4Games and a detailed Twitter thread by the user, Cheeze. exploring the text included in the ROM.

It should be noted that Tuesday’s Zelda revelations are not related to the significant amount of classic Nintendo data leaked to the Internet in 2020.

Notice: Allow this feature to use functional cookies in cookie preferences.

Notice: Allow this feature to use functional cookies in cookie preferences.

Notice: Allow the use of functional cookies in the preferences of cookies to display this embed.

Notice: Allow this feature to use functional cookies in cookie preferences.

Notice: Allow this feature to use functional cookies in cookie preferences.

Notice: Allow this feature to use functional cookies in cookie preferences.

The so-called Nintendo ‘Gigaleak’ saw early prototypes for games like Yoshi’s Island, Star Fox, Super Mario 64 and Zelda: Ocarina of Time shared online.

The data contains another Ocarina of Time version before the release, which was much closer to the final game, but which contains references to the 64DD. It was originally planned to make an Ocarina extension appear on the failed add-on.

The complete N64 leak has been said to contain a number of source data for the final versions of games, including Super Mario 64, Mario Kart 64, Star Fox 64, Wave Race 64, Yoshi’s Story, Legend of Zelda games Ocarina of Time and Majora’s Mask, plus Dr. Mario 64 and Animal Crossing.

Nintendo has been subject to a significant number of data leaks over the past two years, including debug ROMs for various SNES and N64 games, along with source code, internal console emulators and more.

The leaks apparently also contained internal documentation related to Nintendo GameCube “href =” https://www.videogameschronicle.com/platforms/nintendo/nintendo-gamecube/ “> GameCube, Nintendo DS” href = “https: // www .videogameschronicle .com / platforms / nintendo / ds / “> Nintendo DS, Nintendo 64 (and its 64DD add-on), Wii and the iQue-only China, showing how the systems work and the development processes behind them.

The data is said to come from a server hack related to BroadOn, a company that contracted Nintendo to develop Wii hardware and software.