Resident Evil Village gets support for jet tracking

Well, here’s a nice surprise. Resident Evil Village gets support for jet tracking, AMD announced tonight during their unveiling event RX 6700 XT. During their presentation, they showed only a short cut of the radiation of the game in action, but from the look of things we can expect to see nice reflections on the polished mansion floors and maybe some shadows as well.

The real question, however, is whether the rogue majesty of the game’s main villain, the enormous Lady Dimitrescu, will also be treated to some amazing reflections. After all, big lady vampires are not meant to have reflections, are they? And if that would not give us accurate 9-foot reflections of this woman that are taller than an actual ostrich, then what’s the point?

I asked AMD for more details on this important emphasis, but in the meantime here is the relevant clip, so you can see for yourself how shiny the beam-followed mansion floors will be when the game starts on May 7th.

Again, there are rare details on what kind of computer you should use Resident Evil Village with jet detection turned on, but judging by AMD’s own recommended specifications, it looks like it’s going to be quite an animal in the old frame rate section. AMD currently recommends their best RX 6800 XT to play it with jet tracking enabled, along with a pretty basic Ryzen 5 1600 CPU, but for all we know that it can play the game at 4K at maximum settings, like AMD. do not mention anything else regarding resolution or the wider quality of the game. Playing the game without jet detection turned on, AMD currently recommends an RX 5700 XT graphics card and the same Ryzen 5 1600 CPU.

It is also unclear whether Resident Evil Village’s radiation detection support will currently also be available on Nvidia RTX cards. I would imagine that it does, since AMD’s radiation tracking pieces are all based on open source technologies such as Microsoft’s DirectX Ray Tracing technology rather than special AMD stuff, but at the same time, Nvidia has not yet made a formal announcement about it so far.

Still, I’m excited about the prospect of more ray-tracing games coming to a computer – let’s just hope AMD gets their rival DLSS technology, FidelityFX Super Resolution, ready in time for Resident Evil Village’s release on May 7, otherwise ‘It’s much more than just my stomach when Lady D starts chasing me through the super reflective corridors.

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