Epic Games Store users claimed 749 million free games last year

Epic Games Store has released a large amount of statistics to show how its gaming store grew in 2020 compared to 2019, the launch year. It announced that there are now more than 160 million accounts on a computer, compared to the 108 million users registered in 2019. It nearly doubled the monthly active users from 32 million in December 2019 to 56 million last month. Epic also saw its daily active number increase to 31.3 million, which the company said was a 192 percent boost. The highest number of concurrent players reached 13 million in 2020, nearly doubling its 7 million peak in 2019.

It’s no one to be surprised, and giving away free games every week is a great way to get people back to your store. (It also helps if your store is the only supplier of Fortnite on PC.) There were 103 free games last year, and gamers demanded more than 749 million copies. And good news: Epic is committed to continuing this popular tradition of giving away titles in 2021.

All this to say that the Epic Games Store is growing. Players spent $ 700 million in the PC Games Store in 2020, of which $ 265 million is the actual amount gamers spend on third-party games not made by Epic (excluding the value of coupons and promotions used on those games). , as well as the value of Epic’s own funding from these developers).

I look forward to helping developers make it easier to publish games in the Epic Games Store. For all, it says it is working on community-oriented features, including reviewing its social components, player profiles, and updating its wishlists’ achievements and features. Maybe it will also put more effort into offering more than just games.

If the next ten years are to be a completely unpredictable tide, Steam will always have bigger numbers than the Epic Games Store. But its good performance in 2020 proves that there is room for another competitor to continue to grow. And it seems to confirm that the ways in which Epic’s strategy differs from Valve ‘(offering exclusive games over time, developers paying more per game purchase) still resonate with developers and publishers.

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