This deep dive of 8 minutes began by discussing the three types of vehicles of the game. The first is about speed, which can drive and turn like no other. The second is about agility and is specifically built to give the maximum amount of control. The third type is the heavy vehicles and can suffer the most damage.These cars are disposable according to the design and you are meant to constantly jump in and out of vehicles to earn points and destroy your opponents.
As you dodge, destroy, and charge up enemies, you will charge both your hero vehicle ability and hero ability, each unique to one of the 16 characters you choose.
The State of Play has revealed Lupita’s trace of firearms that damage everyone in their aftermath, while Shyft’s are more strategic because they can become invisible and make them disappear from the mini-map.
All the heroes can move faster and double jump while in hero mode. Inside or outside of hero mode all heroes can run, safe, safe reinforcement, walls ricochet, dodge and more.
We also took a look at some of Destruction AllStars’ modes, which were announced last year. The three modes on display were Carnado, Stockpile and Gridfall.
Currency was also discussed, and it consisted of All-Star coins and destruction points. All-Star Coins are earned by playing online and earning XP, while Destruction Points can be purchased at the PlayStation Store.
After the launch, there will be daily and weekly challenges in which players can compete to earn points of destruction.
Finally, the Challenge Series was teased, focusing on a single star and their rival. In addition to gaining some background and motivation, there will be unique challenges and gameplay, and it will all culminate in a final showdown against their rival.
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Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.