If you are already one of The Legend of Zelda: Breath of the Wild‘s casual villagers and thought, “Hey, it looks like a Mii,” it could be because the two are possibly related.
Overnight, Twitter user and self-proclaimed Mii expert HEYimHeroic wrote that certain non-player characters in Breath of nature is based on an advanced version of existing Mii designs used for avatars for gamers on Nintendo consoles and in some games. According to HEYimHeroic, this means that in addition to Breath of natureIf NPCs look for more detailed Miis, it is also possible to customize the existing Miis players directly in chopped versions of the game.
‘Basic, [Breath of the Wild NPCs] uses an evolution of Miis, which calls the game’s files’ UMii ‘(which I will henceforth call)’, writes HEYimHeroic A Reddit thread. “UMiis almost all have the same parameters as Wii U / 3DS Miis, with a few minor differences here and there, such as moles no longer being supported.” Although all NPCs in the game appear to be based on ‘UMiis’, only the Hylian (human) characters has physical characteristics that mimic traditional Mii’s.
For example, with the help of the Zelda Mod Discord, HEYi’mHeroic was able to edit the recent addition Smash Bros. Ultimate Mii for Barret van Final Fantasy VII in Breath of nature, as well as Matt, one of the first Mii opponents you encounter in the original Wii Sports. They were also able to spray their own Mii, Alice, successfully in the game, although the original hairstyle is not supported Breath of nature‘s “UMii” designs, it’s something else by default. In theory, this means that mud can also “backport”. Breath of nature NPCs in Mii characters, though the process is much more messy.
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HEYimHeroic, who could not be immediately reached for comment, is responsible for both the WiiFactsPlus Twitter account on Tumblr, which collects and shares hyper-specific information about Miis, as well as the Mii Library Project, which seeks to document every official Mii that appears in a game. Nintndo has been using the avatar format, allowing players to customize faces, body types and accessories since the Wii’s 2006 release. As HEYimHeroic documents, there are also dozens of pre-made Miis with names that have appeared as real characters in games. .
There is still a lot of work to be done to analyze exactly how Breath of nature‘s “UMiis”, however, compares to the traditional Miis. ‘[N]at every value is known, there are still many interactions we are not sure about, and so on. ‘, writes HEYi’mHeroic, adding that they will provide more complete documentation of the discovery and how people can inject their own Miis. Breath of nature once it is ready.